"Drop your weapons... or this one dies!" -- the witch warder, Gudanna, the point of her blade skewering the throat of the helpless dwarf
Wand Donjon Potion, ARCHITRAVE--While exploring the entry halls of the ancient temple, the PCs encounter a witch and her guardian escort. When one of their member falls in battle, the rest of the PCs give themselves up to spare the life of their comrade.
Old maps (image above): These are a couple pages of maps of Hellspire. The middle section shows the Great Halls of the ancient temple (maps and photo by Stephen)
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"When the wolf eats the hare and the sign is nigh to stair, then the lamb meets the blade and the rune is high in shade." -- Osgar, the lost ranger
Wand Donjon Potion, ARCHITRAVE--The PCs descend into Hellspire. From the infernal screech of bats swarming into the crisp air of the four-moon morning to the opening of the Wolf Puzzle Door, they are assaulted by guardian witches, goblins, and vicious spear traps. In the end they discover that Hellspire is a single tower of a larger and more ancient temple.
Hellspire: (image right) A little-used trail follows the bottom of the Dim Defile before turning steeply up one side of the crevasse to a sinister domed tower. Original artwork by Stephen
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